* Creates job files to demux streams with cPVS (not included) * I really, really fixed the DirectShow decoder * Support for multiple video+audio mpg files * Added AviSynth script Resizing(Bicubic, Bilinear, Lanczos) * I really and truly fixed the DirectShow decoder * In the resize the width and height was swapped * MAP Deinterlace of Shaun Faulds with config dialog * Choose between RBG32, YUV2, or YUV12 colorspaces
Of ConvertToYV12() * Fixed resize related bugs * Fixed YUV12 conversion script command error ConvertToYUV12() instead
#Avisynth ivtc code
* Rewrote script generation code to support Custom AviSynth scripts * Upgraded MPASource and MPEG2Dec3 included, to AviSynth 2.5 beta versions * Fixed a misspelling in the About dialog again. * Fixed the PAL correction button causing a restart of the program * Changed the script editor to prevent incomplete replacements * Custom b and c values for Bicubic resizes * NTSC IVTC of the Decomb package is supported * FieldDeinterlace of the Decomb package is supported
#Avisynth ivtc full
* Added BicubinResize.dll resizes by MarcFD included in the full package You can contact me or report any bugs by e-mail v1.75 Since this is written in Visual Basic 6 Runtimes
#Avisynth ivtc update
Use DirectShow Decoder, or use the MPASourceĭeinterlaceMAP and/or noise reduction withĭue to the file size, you can now choose between Full, Lite, and Exe Update
#Avisynth ivtc download
Visual Basic 6 MPEG-2 to VirtualDub Download Screenshots A How-To Guide History Video CD Catalog Video Cap App JPad Shooting Range Game Visual Basic 3 Basic Far as I can tell, it’s deterministic, but it isn’t automatically triggered when a negative offset is present.Video related programs written in Visual Basic Jory's Old Visual Basic & BASIC Programs correct in practice and not just on paper) led me to an Avisynth bug where SelectEvery with negative offsets can cause access violations. Incidentally, testing this script to verify its correctness (i.e. The only really annoying thing was to make sure that the post-IVTC frames are identical between ivtc_txt60mc, ivtc_txt30mc and a typical cnncc/kkdkk pattern, which I checked manually for all five possible phases. This necessitated some amount of hackery, because Avisynth doesn’t let you get the frame rate in any meaningful manner and MFlowFPS doesn’t let you specify a frame rate multiplier. I didn’t quite like the idea of using MFlowInter multiple times (though using the same call for the 0.25 and 0.75 interpolations didn’t occur to me), so I tried using MFlowFPS instead. I’m aware the function already exists, but I wanted to try deriving it for myself. Two days ago, I wrote ivtc_txt30mc to handle the 24t + 30p case. I stalled it for a really long time and eventually got to doing the third day yet more moons later, which was roughly when I wrote dec_txt60mc (for 24d + 60i), following the same logic mirkosp posted. (I don’t recall the exact dates when these happened, so don’t take “a few days” too literally.)Ī few more moons after that, Animelo 2013 aired on BS Premium, and I set out to do the encodes. A few days later, I was proven wrong when mirkosp adapted ivtc_txt60mc (originally written by Firesledge (?)) to handle exactly that case in #darkhold. Many moons ago, when 大人女子のアニメタイム 2 was airing, I made the claim in Commie’s staff channel that there was no way to smoothly interpolate 24d with 60i scrolling text. I’ll steal some terminology from one of mawen1250’s posts on NMM.